❖ All frame values are taken from the in-game frame meter for the animations shown. ❖
❖ If a move is performed during another move, the start up shown would be the start up of the first move. ❖
❖If a move has extra recovery frames on miss/whiff, the recovery and total frame data listed includes the extra frames.❖
Vega (M.Bison) - Special Attacks
Last updated (y-m-d): 2025-09
2025-12-16 Battle Update / バトル変更: crlk (Pending⏳)
2025-12-16 Battle Update / バトル変更: crlk (Pending⏳)
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L Psycho Crusher Attack


| Start up: 14 | Active: 16 | Recovery: 24 | |||
| Total: 53 | On hit: KD | On block: -20 | |||
| Damage: 1200 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 6 – 15. Airborne 20 – 29. |
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M Psycho Crusher Attack


| Start up: 20 | Active: 16 | Recovery: 24 | |||
| Total: 59 | On hit: KD | On block: -20 | |||
| Damage: 1400 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 6 – 21. Airborne 26 – 45. |
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H Psycho Crusher Attack


| Start up: 24 | Active: 26 | Recovery: 29 | |||
| Total: 78 | On hit: KD | On block: -23 | |||
| Damage: 1600 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 6 – 25. Airborne 30 – 49. |
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OD Psycho Crusher Attack



| Start up: 16 | Active: 16 | Recovery: 20 | |||
| Total: 51 | On hit: KD | On block: -3 | |||
| Damage: 1300 | Cancel: SA2 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 7 - 17. Projectile invincibility 13 – 31. Airborne 20 – 31. |
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L Double Knee Press



| Start up: 13 | Active: 2 (1) 2 | Recovery: 25 | |||
| Total: 42 | On hit: +2 | On block: -5 | |||
| Damage: 800 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
M Double Knee Press



| Start up: 17 | Active: 2 (1) 2 | Recovery: 25 | |||
| Total: 46 | On hit: +3 | On block: -5 | |||
| Damage: 900 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
H Double Knee Press



| Start up: 22 | Active: 2 (1) 2 | Recovery: 25 | |||
| Total: 51 | On hit: +3 | On block: -4 | |||
| Damage: 1200 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
OD Double Knee Press




| Start up: 17 | Active: 2 (1) 2 (17) 3 | Recovery: 28 | |||
| Total: 69 | On hit: KD | On block: -15 | |||
| Damage: 800 | Cancel: SA2 | ||||
| Property: High | Scaling: Combo scaling 20% | ||||
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L Backfist Combo



| Start up: 13 | Active: 2 (10) 5 | Recovery: 25 | |||
| Total: 54 | On hit: KD | On block: -14 | |||
| Damage: 700 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
|
3 extra frames of recovery on hit. |
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M Backfist Combo



| Start up: 17 | Active: 2 (10) 5 | Recovery: 26 | |||
| Total: 59 | On hit: KD | On block: -15 | |||
| Damage: 800 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
|
3 extra frames of recovery on hit. |
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H Backfist Combo



| Start up: 22 | Active: 3 (10) 5 | Recovery: 26 | |||
| Total: 65 | On hit: KD | On block: -15 | |||
| Damage: 900 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
OD Backfist Combo




| Start up: 14 | Active: 2 (19) 3 (23) 3 | Recovery: 44 | |||
| Total: 107 | On hit: KD | On block: -25 | |||
| Damage: 1200 | Cancel: SA2 | ||||
| Property: High | Scaling: - | ||||
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L Shadow Rise


| Start up: - | Active: - | Recovery: - | |||
| Total: 53 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
| Airborne from frame 9 | |||||
M Shadow Rise


| Start up: - | Active: - | Recovery: - | |||
| Total: 58 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
| Airborne from frame 9 | |||||
H Shadow Rise


| Start up: - | Active: - | Recovery: - | |||
| Total: 63 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
| Airborne from frame 9 | |||||
OD Shadow Rise



| Start up: - | Active: - | Recovery: - | |||
| Total: 55 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
|
Throw invincibility 1 – 8. Airborne from frame 9. |
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Head Press
(During Shadow Rise)
| Start up: 33 | Active: 6 | Recovery: 26 | |||
| Total: 64 | On hit: -28~-23 | On block: -39~-33 | |||
| Damage: 800 | Cancel: - | ||||
| Property: Mid | Scaling: - | ||||
Devil Reverse
(During Shadow Rise)
| Start up: 34 | Active: 21 | Recovery: 10 | |||
| Total: 64 | On hit: KD | On block: 2~8 | |||
| Damage: 800 | Cancel: - | ||||
| Property: Mid | Scaling: - | ||||
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SA1 Knee Press Nightmare






| Start up: 10 | Active: 2 (1) 3 (31) 2 (1) 2 | Recovery: 62 | |||
| Total: 113 | On hit: KD | On block: -41 | |||
| Damage: 2000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Strike and throw invincibility 1 to 11. |
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SA2 Psycho Punisher






| Start up: 26 | Active: 7 | Recovery: 52 | |||
| Total: 84 | On hit: KD | On block: -34 | |||
| Damage: 3000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Complete invincibility 1 to 31. |
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SA3 Unlimited Psycho Crusher






| Start up: 10 | Active: 6 | Recovery: 65 | |||
| Total: 80 | On hit: KD | On block: -46 | |||
| Damage: 4000 | Cancel: - | ||||
| Property: High | Scaling: *Immediate scaling 10% | ||||
|
Complete invincibility 1 to 15. |
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