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Zangief - Common / Normals

Last updated (y-m-d): 2025-12-25
2025-12-25: Added throw hurtbox / collision box to normals animations.
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)

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Standing
animated webp showing location of hitbox / hurtbox for Zangief's Standing
Crouching
animated webp showing location of hitbox / hurtbox for Zangief's Crouching
Throw Whiff
animated webp showing location of hitbox / hurtbox for Zangief's Throw Whiff
Right (6) iconLight Punch iconLight Kick icon
Start up: 5 Active: 3 Recovery: 23
Total: 30 On hit: - On block: -
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Backward Dash
animated webp showing location of hitbox / hurtbox for Zangief's Backward Dash
Back (4) iconBack (4) icon
Start up: - Active: - Recovery: -
Total: 25 On hit: - On block: -
Invincible to throw 1 to 15.
Forward Dash
animated webp showing location of hitbox / hurtbox for Zangief's Forward Dash
Right (6) iconRight (6) icon
Start up: - Active: - Recovery: -
Total: 22 On hit: - On block: -
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Drive Reversal (while recovering)
animated webp showing location of hitbox / hurtbox for Zangief's Drive Reversal (while recovering)
(During knockdown recovery) Right (6) iconHeavy Punch iconHeavy Kick icon
Start up: 7 Active: 1 (10) 3 Recovery: 26
Total: 46 On hit: KD On block: -6
Drive Impact
animated webp showing location of hitbox / hurtbox for Zangief's Drive Impact
Heavy Punch iconHeavy Kick icon
Start up: 26 Active: 2 Recovery: 35
Total: 62 On hit: KD On block: -3
Damage: 800 Cancel: -
Property: High Scaling: Starter scaling 20%
Drive Rush
animated webp showing location of hitbox / hurtbox for Zangief's Drive Rush
(During a Parry) Right (6) iconRight (6) icon
Start up: - Active: - Recovery: -
Total: 43 On hit: - On block: -
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Standing Light Punch
animated webp showing location of hitbox / hurtbox for Zangief's Standing Light Punch
Light Punch icon
Start up: 7 Active: 3 Recovery: 9
Total: 18 On hit: +4 On block: +2
Damage: 400 Cancel: C
Property: High Scaling: Starter scaling 20%
Standing Medium Punch
animated webp showing location of hitbox / hurtbox for Zangief's Standing Medium Punch
Medium Punch icon
Start up: 9 Active: 4 Recovery: 17
Total: 29 On hit: +2 On block: -2
Damage: 700 Cancel: -
Property: High Scaling: -
Standing Heavy Punch
animated webp showing location of hitbox / hurtbox for Zangief's Standing Heavy Punch
Heavy Punch icon
Start up: 16 Active: 3 Recovery: 22
Total: 40 On hit: +3 On block: -3
Damage: 1000 Cancel: -
Property: High Scaling: -
Standing Heavy Punch(Charged)
animated webp showing location of hitbox / hurtbox for Zangief's Standing Heavy Punch(Charged)
Heavy Punch icon
Start up: 32 Active: 3 Recovery: 22
Total: 56 On hit: KD On block: +3
Damage: 1400 Cancel: -
Property: High Scaling: -
Super armor (1 hit) 4 to 34.
2 extra frames of recovery on whiff.
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Standing Light Kick
animated webp showing location of hitbox / hurtbox for Zangief's Standing Light Kick
Light Kick icon
Start up: 7 Active: 2 Recovery: 17
Total: 25 On hit: -2 On block: -4
Damage: 400 Cancel: C
Property: High Scaling: Starter scaling 20%
Standing Medium Kick
animated webp showing location of hitbox / hurtbox for Zangief's Standing Medium Kick
Medium Kick icon
Start up: 10 Active: 4 Recovery: 19
Total: 32 On hit: +1 On block: -4
Damage: 900 Cancel: -
Property: High Scaling: -
Standing Heavy Kick
animated webp showing location of hitbox / hurtbox for Zangief's Standing Heavy Kick
Heavy Kick icon
Start up: 13 Active: 4 Recovery: 21
Total: 37 On hit: +3 On block: +1
Damage: 1000 Cancel: -
Property: High Scaling: -
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Crouching Light Punch
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Light Punch
Down (2) iconLight Punch icon
Start up: 6 Active: 2 Recovery: 8
Total: 15 On hit: +6 On block: +1
Damage: 300 Cancel: C
Property: High Scaling: Starter scaling 20%
Crouching Medium Punch
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Medium Punch
Down (2) iconMedium Punch icon
Start up: 8 Active: 3 Recovery: 16
Total: 26 On hit: +3 On block: -1
Damage: 700 Cancel: C
Property: High Scaling: -
Crouching Heavy Punch
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Heavy Punch
Down (2) iconHeavy Punch icon
Start up: 11 Active: 9 Recovery: 35
Total: 54 On hit: KD On block: -20
Damage: 1000 Cancel: -
Property: High Scaling: -
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Crouching Light Kick
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Light Kick
Down (2) iconLight Kick icon
Start up: 4 Active: 3 Recovery: 12
Total: 18 On hit: 0 On block: -3
Damage: 250 Cancel: -
Property: Low Scaling: Starter scaling 20%
Crouching Medium Kick
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Medium Kick
Down (2) iconMedium Kick icon
Start up: 9 Active: 3 Recovery: 18
Total: 29 On hit: +3 On block: -2
Damage: 700 Cancel: -
Property: Low Scaling: Starter scaling 20%
Crouching Heavy Kick
animated webp showing location of hitbox / hurtbox for Zangief's Crouching Heavy Kick
Down (2) iconHeavy Kick icon
Start up: 12 Active: 3 Recovery: 27
Total: 41 On hit: KD On block: -13
Damage: 1000 Cancel: -
Property: Low Scaling: -
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Jumping Light Punch
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Light Punch
(During a jump) Light Punch icon
Start up: 5 Active: 7 Recovery: -
Total: - On hit: - On block: -
Damage: 300 Cancel: -
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
Jumping Medium Punch
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Medium Punch
(During a jump) Medium Punch icon
Start up: 8 Active: 5 Recovery: -
Total: - On hit: - On block: -
Damage: 700 Cancel: -
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
Jumping Heavy Punch
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Heavy Punch
(During a jump) Heavy Punch icon
Start up: 9 Active: 6 Recovery: -
Total: - On hit: - On block: -
Damage: 800 Cancel: -
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
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Jumping Light Kick
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Light Kick
(During a jump) Light Kick icon
Start up: 5 Active: 10 Recovery: -
Total: - On hit: - On block: -
Damage: 300 Cancel: -
Property: Mid Scaling: -
Can cross up.
Recovery frames will vary depending on when character lands.
Jumping Medium Kick
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Medium Kick
(During a jump) Medium Kick icon
Start up: 8 Active: 8 Recovery: -
Total: - On hit: - On block: -
Damage: 500 Cancel: -
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
Jumping Heavy Kick
animated webp showing location of hitbox / hurtbox for Zangief's Jumping Heavy Kick
(During a jump) Heavy Kick icon
Start up: 10 Active: 7 Recovery: -
Total: - On hit: - On block: -
Damage: 800 Cancel: -
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
Flying Body Press
animated webp showing location of hitbox / hurtbox for Zangief's Flying Body Press
(During a jump) Down (2) iconHeavy Punch icon
Start up: 9 Active: 9 Recovery: -
Total: - On hit: - On block: -
Damage: 800 Cancel: -
Property: Mid Scaling: Combo scaling 20%
Can cross up.
Recovery frames will vary depending on when character lands.
Flying Headbutt
animated webp showing location of hitbox / hurtbox for Zangief's Flying Headbutt
(During a neutral jump) Up (8) iconHeavy Punch icon
Start up: 8 Active: 4 Recovery: -
Total: - On hit: - On block: -
Damage: 900 Cancel: C
Property: Mid Scaling: -
Recovery frames will vary depending on when character lands.
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Aki
Aki
Akuma
Akuma
Alex
Alex
Blanka
Blanka
Cammy
Cammy
Chun-li
Chun-li
C.Viper
C.Viper
Dhalsim
Dhalsim
Deejay
Deejay
Ed
Ed
E.Honda
E.Honda
Elena
Elena
Guile
Guile
Jamie
Jamie
JP
JP
Juri
Juri
Ken
Ken
Kimberly
Kimberly
Lily
Lily
Luke
Luke
Mai
Mai
Manon
Manon
Marisa
Marisa
M.Bison
M.Bison
Rashid
Rashid
Ryu
Ryu
Sagat
Sagat
Terry
Terry
Zangief
Zangief