❖ All frame values are taken from the in-game frame meter for the animations shown. ❖
❖ If a move is performed during another move, the start up shown would be the start up of the first move. ❖
❖If a move has extra recovery frames on miss/whiff, the recovery and total frame data listed includes the extra frames.❖
Guile - Special Attacks
Last updated (y-m-d): 2025-08
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
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L/M/H Sonic Boom


| Start up: 10 | Active: 31 | Recovery: - | |||
| Total: 40 | On hit: +3 | On block: -3 | |||
| Damage: 550 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
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Projectile speed varies depending on punch strength used. |
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(Perfect timing) L/M/H Sonic Boom


| Start up: 10 | Active: 31 | Recovery: - | |||
| Total: 40 | On hit: +4 | On block: -3 | |||
| Damage: 600 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
|
Projectile speed varies depending on punch strength used. |
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OD Sonic Boom



| Start up: 10 | Active: 29 | Recovery: - | |||
| Total: 38 | On hit: - | On block: +3 | |||
| Damage: 1000 | Cancel: SA2 | ||||
| Property: High - Projectile | Scaling: Starter scaling 20% | ||||
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L Somersault Kick


| Start up: 5 | Active: 6 | Recovery: 41 | |||
| Total: 51 | On hit: KD | On block: -30 | |||
| Damage: *1000 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 1 to 7. Airborne 8 to 36. |
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M Somersault Kick


| Start up: 6 | Active: 6 | Recovery: 42 | |||
| Total: 53 | On hit: KD | On block: -31 | |||
| Damage: *1100 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 1 to 8. Airborne 8 to 38. |
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H Somersault Kick


| Start up: 7 | Active: 6 | Recovery: 43 | |||
| Total: 55 | On hit: KD | On block: -32 | |||
| Damage: *1200 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 1 to 9. Airborne 8 to 40. |
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OD Somersault Kick



| Start up: 6 | Active: 6 | Recovery: 46 | |||
| Total: 57 | On hit: KD | On block: -33 | |||
| Damage: *1600 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 1 to 11. Airborne 8 to 37. |
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L Sonic Blade



| Start up: 16 | Active: 27 | Recovery: - | |||
| Total: 42 | On hit: -3 | On block: -4 | |||
| Damage: 400 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
M Sonic Blade



| Start up: 21 | Active: 30 | Recovery: - | |||
| Total: 50 | On hit: -6 | On block: -7 | |||
| Damage: 400 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
H Sonic Blade



| Start up: 31 | Active: 24 | Recovery: - | |||
| Total: 54 | On hit: +1 | On block: -1 | |||
| Damage: 500 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
OD Sonic Blade




| Start up: 15 | Active: 25 | Recovery: - | |||
| Total: 39 | On hit: KD | On block: -4 | |||
| Damage: 600 | Cancel: SA2 | ||||
| Property: High - Projectile | Scaling: - | ||||
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L/M/H Sonic Cross
(During Sonic Blade) 

| Start up: 16 | Active: 19 (9) 29 | Recovery: - | |||
| Total: 72 | On hit: KD | On block: -1 | |||
| Damage: 1000 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
|
Projectile speed varies depending on punch strength used. |
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OD Sonic Cross1
(During Sonic Blade) 







| Start up: 21 | Active: 19 (9) 29 | Recovery: - | |||
| Total: 77 | On hit: KD | On block: +6 | |||
| Damage: 1300 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
OD Sonic Cross2
(During OD Sonic Blade) 



| Start up: 15 | Active: 19 (9) 27 | Recovery: 2 | |||
| Total: 71 | On hit: KD | On block: +6 | |||
| Damage: 1700 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
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Sonic Break(Single shot)
(During Solid Puncher) 

| Start up: 12 | Active: 26 | Recovery: - | |||
| Total: 37 | On hit: +2 | On block: -2 | |||
| Damage: 600 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
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SA1 Sonic Hurricane(Up)




| Start up: 7 | Active: 52 | Recovery: 17 | |||
| Total: 75 | On hit: - | On block: -2 | |||
| Damage: 1800 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
SA1 Sonic Hurricane(Side)





| Start up: 8 | Active: 51 | Recovery: 31 | |||
| Total: 89 | On hit: KD | On block: -26 | |||
| Damage: 2000 | Cancel: - | ||||
| Property: High - Projectile | Scaling: - | ||||
|
Strike and throw invincibility 1 to 8. |
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SA3 Crossfire Somersault




| Start up: 9 | Active: 6 | Recovery: 70 | |||
| Total: 84 | On hit: KD | On block: -59 | |||
| Damage: 4000 | Cancel: - | ||||
| Property: High | Scaling: *Immediate scaling 10% | ||||
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Complete invincibility 1 to 14. Airborne 12 to 44. |
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