❖ All frame values are taken from the in-game frame meter for the animations shown. ❖
❖ If a move is performed during another move, the start up shown would be the start up of the first move. ❖
❖If a move has extra recovery frames on miss/whiff, the recovery and total frame data listed includes the extra frames.❖
Kimberly - Special Attacks
Last updated (y-m-d): 2025-08
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
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L Bushin Senpukyaku



| Start up: 6 | Active: 6 (1) 6 (1) 6 (8) 3 | Recovery: 23 | |||
| Total: 59 | On hit: KD | On block: -30 | |||
| Damage: 990 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 6 to 11. Throw invincibility 7 to 11. Airborne 7 to 42. |
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M Bushin Senpukyaku



| Start up: 7 | Active: 6 (1) 6 (1) 6 (8) 3 | Recovery: 25 | |||
| Total: 62 | On hit: KD | On block: -32 | |||
| Damage: 1080 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 7 to 12. Throw invincibility 8 to 12. Airborne 8 to 45. |
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H Bushin Senpukyaku



| Start up: 8 | Active: 6 (1) 6 (1) 6 (8) 3 | Recovery: 28 | |||
| Total: 66 | On hit: KD | On block: -35 | |||
| Damage: 1170 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 8 to 13. Throw invincibility 9 to 13. Airborne 9 - 49. |
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OD Bushin Senpukyaku




| Start up: 6 | Active: 6 (1) 6 (1) 6 (1) 6 (1) 2 | Recovery: 29 | |||
| Total: 64 | On hit: KD | On block: -40 | |||
| Damage: 1410 | Cancel: - | ||||
| Property: High | Scaling: Starter scaling 30% | ||||
|
Air projectile / air strike invincibility 1 to 11. Throw invincibility 7 to 11. Airborne 7 to 47. |
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Aerial Bushin Senpukyaku
(During a forward jump) 





| Start up: 8 | Active: 2 (7) 2 (7) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 900 | Cancel: - | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
|
Recovery and oh/ob values will vary depending on when character lands. |
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OD Aerial Bushin Senpukyaku
(During a forward jump) 







| Start up: 8 | Active: 2 (2) 3 (2) 2 (2) 3 (2) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 990 | Cancel: SA2 | ||||
| Property: High | Scaling: Starter scaling 20%. Combo scaling 20% | ||||
|
Recovery and oh/ob values will vary depending on when character lands. |
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Sprint



| Start up: - | Active: - | Recovery: - | |||
| Total: 55 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
Emergency Stop
(During Sprint)
| Start up: - | Active: - | Recovery: - | |||
| Total: 22 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
Torso Cleaver
(During Sprint)
| Start up: 29 | Active: 7 | Recovery: 16 | |||
| Total: 51 | On hit: KD | On block: +1 | |||
| Damage: 900 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
Shadow Slide
(During Sprint)
| Start up: 18 | Active: 12 | Recovery: 19 | |||
| Total: 48 | On hit: KD | On block: -12 | |||
| Damage: 720 | Cancel: SA3 | ||||
| Property: Low | Scaling: Starter scaling 20% | ||||
Neck Hunter
(During Sprint)
| Start up: 27 | Active: 5 | Recovery: 19 | |||
| Total: 50 | On hit: KD | On block: -3 | |||
| Damage: 900 | Cancel: SA3 | ||||
| Property: Mid | Scaling: - | ||||
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OD Sprint




| Start up: - | Active: - | Recovery: - | |||
| Total: 54 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
OD Emergency Stop
(During OD Sprint)
| Start up: - | Active: - | Recovery: - | |||
| Total: 19 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
OD Torso Cleaver
(During OD Sprint)
| Start up: 25 | Active: 7 | Recovery: 16 | |||
| Total: 47 | On hit: KD | On block: +3 | |||
| Damage: 1080 | Cancel: SA2 | ||||
| Property: High | Scaling: - | ||||
OD Shadow Slide
(During OD Sprint)
| Start up: 16 | Active: 12 | Recovery: 19 | |||
| Total: 46 | On hit: KD | On block: -10 | |||
| Damage: 900 | Cancel: SA2 | ||||
| Property: Low.Low | Scaling: Starter scaling 20% | ||||
OD Neck Hunter
(During OD Sprint)
| Start up: 23 | Active: 5 | Recovery: 19 | |||
| Total: 46 | On hit: KD | On block: -1 | |||
| Damage: 1080 | Cancel: SA2 | ||||
| Property: Mid.Mid | Scaling: - | ||||
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L Vagabond Edge



| Start up: 10 | Active: 3 | Recovery: 21 | |||
| Total: 33 | On hit: +3 | On block: -4 | |||
| Damage: 810 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
M Vagabond Edge



| Start up: 17 | Active: 2 | Recovery: 28 | |||
| Total: 46 | On hit: KD | On block: -12 | |||
| Damage: 1080 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
H Vagabond Edge



| Start up: 24 | Active: 2 | Recovery: 28 | |||
| Total: 53 | On hit: KD | On block: -12 | |||
| Damage: 540 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
OD Vagabond Edge




| Start up: 17 | Active: 2 | Recovery: 28 | |||
| Total: 46 | On hit: KD | On block: -12 | |||
| Damage: 540 | Cancel: SA2 | ||||
| Property: High | Scaling: - | ||||
Hidden Variable



| Start up: - | Active: - | Recovery: - | |||
| Total: 43 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
|
Complete invincibility 19 to 26. |
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OD Hidden Variable




| Start up: - | Active: - | Recovery: - | |||
| Total: 45 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
|
Complete invincibility 20 to 27. |
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Genius at Play


| Start up: - | Active: - | Recovery: - | |||
| Total: 44 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
OD Genius at Play



| Start up: - | Active: - | Recovery: - | |||
| Total: 44 | On hit: - | On block: - | |||
| Damage: - | Cancel: - | ||||
| Property: - | Scaling: - | ||||
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Nue Twister
(During a jump) 





| Start up: 5 | Active: 3 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 1440 | Cancel: - | ||||
| Property: Throw | Scaling: - | ||||
|
Recovery and oh/ob values will vary. |
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OD Nue Twister
(During a jump) 







| Start up: 5 | Active: 3 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 900 | Cancel: - | ||||
| Property: Throw | Scaling: Starter scaling 20%. Combo scaling 20% | ||||
|
Recovery and oh/ob values will vary. |
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SA1 Bushin Beats






| Start up: 10 | Active: 15 | Recovery: 40 | |||
| Total: 64 | On hit: KD | On block: -25 | |||
| Damage: 1800 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Strike and throw invincibility 1 to 14. |
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SA2 Bushin Scramble






| Start up: 13 | Active: 8 | Recovery: 39 | |||
| Total: 59 | On hit: KD | On block: -25 | |||
| Damage: 2800 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Complete invincibility on frame 1. Airborne 1 to 20. |
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SA3 Bushin Ninjastar Cypher






| Start up: 8 | Active: 6 | Recovery: 51 | |||
| Total: 64 | On hit: KD | On block: -35 | |||
| Damage: 4000 | Cancel: - | ||||
| Property: High | Scaling: *Immediate scaling 10% | ||||
|
Complete invincibility 1 to 13. |
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