❖ All frame values are taken from the in-game frame meter for the animations shown. ❖
❖ If a move is performed during another move, the start up shown would be the start up of the first move. ❖
❖If a move has extra recovery frames on miss/whiff, the recovery and total frame data listed includes the extra frames.❖
Chun-li - Special Attacks
Last updated (y-m-d): 2025-08
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
2025-12-16 Battle Update / バトル変更: crlk (Completed✅)
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L Kikoken


| Start up: 15 | Active: 33 | Recovery: - | |||
| Total: 47 | On hit: -3 | On block: -7 | |||
| Damage: 600 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
M Kikoken


| Start up: 12 | Active: 34 | Recovery: - | |||
| Total: 45 | On hit: -3 | On block: -7 | |||
| Damage: 600 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
H Kikoken


| Start up: 11 | Active: 25 | Recovery: 8 | |||
| Total: 43 | On hit: -2 | On block: -6 | |||
| Damage: 600 | Cancel: SA3 | ||||
| Property: High - Projectile | Scaling: - | ||||
OD Kikoken



| Start up: 11 | Active: 29 | Recovery: - | |||
| Total: 39 | On hit: 0 | On block: +5 | |||
| Damage: 800 | Cancel: SA2 | ||||
| Property: High - Projectile | Scaling: Starter scaling 20% | ||||
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L Hundred Lightning Kicks



| Start up: 5 | Active: 2 (5) 2 (5) 2 | Recovery: 20 | |||
| Total: 40 | On hit: +3 | On block: -8 | |||
| Damage: 800 | Cancel: SA3 | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
M Hundred Lightning Kicks



| Start up: 12 | Active: 2 (4) 2 (4) 2 (5) 2 | Recovery: 22 | |||
| Total: 54 | On hit: +3 | On block: -8 | |||
| Damage: 900 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
H Hundred Lightning Kicks



| Start up: 23 | Active: 2 (3) 2 (2) 2 (4) 2 (6) 2 | Recovery: 15 | |||
| Total: 62 | On hit: KD | On block: -3 | |||
| Damage: 1000 | Cancel: SA3 | ||||
| Property: High | Scaling: - | ||||
OD Hundred Lightning Kicks




| Start up: 8 | Active: 2 (4) 2 (4) 2 (4) 2 (4) 2 | Recovery: 21 | |||
| Total: 54 | On hit: +3 | On block: -3 | |||
| Damage: 1000 | Cancel: SA2 | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
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L Aerial Hundred Lightning Kicks
(During a neutral or forward jump) 





| Start up: 8 | Active: 2 (4) 2 (4) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 900 | Cancel: - | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
|
oh/ob values will vary. 15 frames recovery on landing. |
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M Aerial Hundred Lightning Kicks
(During a neutral or forward jump) 





| Start up: 10 | Active: 2 (4) 2 (4) 2 (5) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 1000 | Cancel: - | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
|
oh/ob values will vary. 15 frames recovery on landing. |
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H Aerial Hundred Lightning Kicks
(During a neutral or forward jump) 





| Start up: 12 | Active: 2 (4) 2 (3) 2 (4) 2 (3) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 1100 | Cancel: - | ||||
| Property: High | Scaling: Starter scaling 20% | ||||
|
oh/ob values will vary. 15 frames recovery on landing. |
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OD Aerial Hundred Lightning Kicks
(During a neutral or forward jump) 







| Start up: 6 | Active: 2 (4) 2 (2) 2 (3) 2 (2) 2 (3) 2 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 1600 | Cancel: - | ||||
| Property: High | Scaling: Combo scaling 20% | ||||
|
oh/ob values will vary. 5 frames recovery on landing. |
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L Spinning Bird Kick


| Start up: 9 | Active: 2 (6) 2 (6) 2 | Recovery: 30 | |||
| Total: 56 | On hit: KD | On block: -18 | |||
| Damage: 1000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Airborne 8 to 32. |
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M Spinning Bird Kick


| Start up: 16 | Active: 2 (6) 2 (6) 2 (7) 2 (4) 2 | Recovery: 29 | |||
| Total: 77 | On hit: KD | On block: -17 | |||
| Damage: 1200 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Airborne 15 to 56. |
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H Spinning Bird Kick


| Start up: 20 | Active: 2 (4) 2 (8) 2 (6) 2 (5) 2 (5) 2 (3) 2 | Recovery: 30 | |||
| Total: 94 | On hit: KD | On block: -18 | |||
| Damage: 1400 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Airborne 18 to 72. |
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OD Spinning Bird Kick



| Start up: 16 | Active: 2 (4) 2 (4) 2 (5) 2 (4) 2 (5) 2 (4) 2 | Recovery: 23 | |||
| Total: 78 | On hit: KD | On block: -12 | |||
| Damage: 800 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Airborne 14 to 63. |
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L Hazanshu



| Start up: 23 | Active: 2 | Recovery: 21 | |||
| Total: 45 | On hit: 0 | On block: -9 | |||
| Damage: 1000 | Cancel: SA3 | ||||
| Property: Mid | Scaling: Starter scaling 20% | ||||
|
Lower body projectile invincibility 7 to 18. Airborne 5 to 20. |
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M Hazanshu



| Start up: 27 | Active: 3 | Recovery: 16 | |||
| Total: 45 | On hit: +2 | On block: -3 | |||
| Damage: 1000 | Cancel: SA3 | ||||
| Property: Mid | Scaling: Starter scaling 30% | ||||
|
Lower body projectile invincibility 7 to 21. Airborne 6 to 24. |
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H Hazanshu



| Start up: 32 | Active: 3 | Recovery: 18 | |||
| Total: 52 | On hit: +6 | On block: -1 | |||
| Damage: 1200 | Cancel: SA3 | ||||
| Property: Mid | Scaling: Starter scaling 20% | ||||
|
Lower body projectile invincibility 7 to 26. Airborne 6 to 29. |
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OD Hazanshu




| Start up: 26 | Active: 3 | Recovery: 16 | |||
| Total: 44 | On hit: KD | On block: -5 | |||
| Damage: 1200 | Cancel: SA2 | ||||
| Property: Mid | Scaling: Starter scaling 20%. Combo scaling 20% | ||||
|
Lower body projectile invincibility 7 to 21. Projectile invincibility 22 to 28. Airborne 6 to 23. |
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L Tensho Kicks


| Start up: 5 | Active: 3 (9) 2 | Recovery: 39 | |||
| Total: 57 | On hit: KD | On block: -37 | |||
| Damage: 900 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 1 to 10. Airborne 8 to 45. |
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M Tensho Kicks


| Start up: 7 | Active: 3 (9) 2 | Recovery: 43 | |||
| Total: 63 | On hit: KD | On block: -41 | |||
| Damage: 1000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 1 to 10. Airborne 8 to 51. |
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H Tensho Kicks


| Start up: 9 | Active: 3 (7) 2 (8) 2 (11) 2 | Recovery: 38 | |||
| Total: 81 | On hit: KD | On block: -57 | |||
| Damage: 1200 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Air projectile / air strike invincibility 1 to 10. Airborne 8 to 69. |
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OD Tensho Kicks



| Start up: 6 | Active: 3 (5) 3 | Recovery: 41 | |||
| Total: 57 | On hit: KD | On block: -40 | |||
| Damage: 1400 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Complete invincibility 1 to 7. Airborne 8 to 32. |
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SA1 Kikosho






| Start up: 7 | Active: 70 | Recovery: 46 | |||
| Total: 122 | On hit: KD | On block: -22 | |||
| Damage: 1700 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Strike / throw invincibility 1 to 7. |
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SA1 Aerial Kikosho
(During a jump) 











| Start up: 7 | Active: 50 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 2000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
|
Recovery and oh/ob values will vary depending on when character lands. |
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SA2 Hoyoku-sen






| Start up: 11 | Active: 2 (1) 2 (1) 2 (1) 2 (2) 2 (1) 2 (1) 2 (1) 2 (11) 2 (2) 2 (2) 2 (2) 2 (2) 2 (2) 2 (1) 2 (23) 3 | Recovery: 48 | |||
| Total: 144 | On hit: KD | On block: -35 | |||
| Damage: 2000 | Cancel: * | ||||
| Property: High | Scaling: Starter scaling 40%. Combo scaling 40% | ||||
|
Complete invincibility 1 to 12. |
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SA3 Soten Ranka






| Start up: 8 | Active: 2 (24) 1 (7) 1 | Recovery: 40 | |||
| Total: 82 | On hit: KD | On block: -24 | |||
| Damage: 4000 | Cancel: - | ||||
| Property: High | Scaling: *Immediate scaling 10% | ||||
|
Complete invincibility 1 to 9. |
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